Sports Markets Glossary

Cricket
Football
Tennis

Definitions

Inning

An inning is one of the divisions of a cricket match during which one team takes its turn to bat.

Over

A bowler delivers the ball from his end of the pitch six times to the batsman at the opposite wicket. This group of six deliveries is called an "Over".

Boundary

The Perimeter of a cricket field, or the act of the batsman scoring a four or a six.

Duck

A score of 0.

Duckworth Lewis Method

Named after the two mathematicians, it's the system used to help decide one-day cricket matches in cases of weather disruptions in play. The target score in cricket matches without interruptions is the number of runs scored by the team that batted first plus one. When overs are lost, setting an adjusted target for the team batting second is not as simple as reducing the run target proportionally to the loss in overs, because a team with ten wickets in hand and 25 overs to bat can play more aggressively than if they had ten wickets and a full 50 overs, for example, and can consequently achieve a higher run rate. The DLS method is an attempt to set a statistically fair target for the second team's innings, which is the same difficulty as the original target. The basic principle is that each team in a limited-overs match has two resources available with which to score runs (overs to play and wickets remaining), and the target is adjusted proportionally to the change in the combination of these two resources. To calculate a target, the formula may simply be expressed thus: Team 2's par score = Team 1's score x (Team 2's resources/Team 1's resources).

Extras

Runs not scored by batsmen. An extra (sometimes called a sundry) is a run scored by, or awarded to, a batting team which is not credited to any individual batsman. They are the runs scored by methods other than striking the ball with the bat.

Leg-Before Wicket (LBW)

is one of the ways in which a batsman can be dismissed in the sport of cricket. Following an appeal by the fielding side, the umpire may rule a batter out lbw if the ball would have struck the wicket but was instead intercepted by any part of the batter's body (except the hand holding the bat.

Maiden

An over where no runs are scored by the bowler.

No-Ball

An illegitimate delivery, usually when the bowler has overstepped on the front crease.

Wide

A type of illegal delivery to a batter (the other type being a no-ball) that is judged by the umpire to be too wide or (in international cricket) too high to be hit by the batsman by means of a normal cricket shot. It is also a type of extra, being the run awarded to the batting team as a consequence of such an illegal delivery.

Premium Cricket Bet Markets

Winner Market 2-way

Which team will win the match. Including Super Over. A Super Over also called a one-over eliminator or officially a one over per side eliminator, is a tie-breaking method used in limited-overs cricket matches, where both teams play a single, additional over of six balls to determine the winner of the match. A match which goes to a Super Over is officially declared a "tie", and won by the team who score the most runs in the Super Over. If the Super Over also ends in a tie, it is followed by another Super Over.

Winner Market 3-way

Which team will win the match excluding Super Over.

Double Chance

Double Chance betting allows you to cover two of the possible three outcomes in just one bet of the 1X2 market. It combines the win/draw for both sides or gets rid of the option for the draw altogether

See Double Chance Example

India vs Pakistan - Double Chance: India/Draw)

This means that the user will win the bet if India wins the game or if the game ends up in a Draw. If Pakistan wins the game, then the bet will be lost.

Batsman Runs

How many Runs will a Batsman score in the Inning. Runs scored in a super over do not count.

Innings Runs

Predict the Number of Runs scored by a team in a particular innings.

Runs In Group

Predict the Number of Runs scored by a team within a particular group.

See Runs In Group Example

Overs 1-6 ; Overs 6-12

Runs at Fall of Next Wicket

Predict how many Runs will be scored before the wicket in question falls. If the number of runs scored is higher than the predicted score, the bet is won.

Match Fours

Predict the number of boundaries hit in which the ball has bounced.

Match Sixies

Predicted number of Six runs scored, a Six is scored if the ball does not bounce before passing over the boundary in the air, and then touches the boundary of the group beyond it.

Wicket In Over

Will a wicket be scored in a specific Over.

Batsman Sixes

How many Sixes will be scored by a specific batsman.

Runs off Delivery

Predict correctly the number of runs that will be scored off a single delivery. A delivery or ball in cricket is a single action of bowling a cricket ball toward the batsman. Once the ball has been delivered, batsmen may attempt to score runs, with the bowler and other fielders attempting to stop this by getting the batsmen out. When the ball becomes dead, the next delivery can begin.

Highest 1st Over

Which team will score the most runs in their first over.

Highest Group Overs

Which team will score the most runs with a group of overs.

Highest Opening Partnership

Which team will register the highest total of runs for their opening partnership. Two Batsmen always bet in partnership. The partnership will come to an end when one of them is dismissed or retires, or the inning comes to a close.

Most Fours

Which Team/Player will hit the most fours. A four is scored if the ball reaches the boundary but bounces before.

Most Sixes

Which Team/Player will hit the most sixes. A Six is scored if the ball does not bounce before passing over the boundary in the air, and then touches the boundary of the group beyond it.

Innings Wickets

Predict on how many wickets will happen on the specific Inning.

Batsman Method of Dismissal

Predict correctly on the exact way in which a batsman will be dismissed. Methods of Dismissal include; Caught, Bowled, Run Out, LBW, Stumped or other. If the Batsman is dismissed by the selected method, then the bet is won, any other method of dismissal and the bet is lost.

Boundary in Over

Will a Four or Six be scored in a specific Over. A four is scored if the ball reaches the boundary but bounces before. A Six is scored if the ball does not bounce before passing over the boundary in the air, and then touches the boundary of the group beyond it.

Match Run Outs

Predict correctly which team creates the most run-outs whilst fielding. In matches determined by Super-Over any run out during the Super-Over will not count.

Match Extras

Predict on how many extra runs will happen in the game. In Cricket an extra (sometimes called a sundry) is a run scored by, or awarded to, a batting team which is not credited to any individual batsman. They are the runs scored by methods other than striking the ball with the bat.

Method of Next Wicket Dismissal

Predict correctly how the next wicket will fall. Options available are: Caught, Bowled, LBW, Run Out, Stumped, Other.

Team Total at Next Dismissal

Predict if the total number of runs at the next dismissal will be over or under a predetermined amount; Over/Under market.

Innings Fours

Predict on how many fours will be scored in the specific Inning.

Innings Sixies

Predict on how many sixes will be scored in the specific Inning.

Odd or Even Runs in Over

Will the total number of Runs in a specific Over be odd or even.

Wickets in Group

Predict correctly the number of wickets scored within a particular group of Overs.

Session Runs

Predict the total number of runs scored by a team in a particular session of play in a match.

Innings Extras

Predict on how many extra runs will happen on the specific inning. In cricket, an extra (sometimes called a sundry) is a run scored by, or awarded to, a batting team which is not credited to any individual batsman. They are the runs scored by methods other than striking the ball with the bat.

Innings Run Outs

Predict on how many run outs will happen on that specific Inning. Run out is a method of dismissal in cricket. Usually occurs when the batsmen are attempting to run between the wickets, and the fielding team succeed in getting the ball to one wicket before a batsman has crossed the crease line near the wicket.

Max Over in Innings

Predict how many runs will be scored off the highest scoring over of the current inning. All runs including extras count towards settlement. Super-overs do not count.

Top Batsman in Innings

Predict the name of the batsman who will get the highest number of runs in a particular Inning.

Top Bowler in Innings

Predict the name of the bowler who will take the highest number of wickets in a particular inning.

Last Man Standing

Predict which batsman will face the last ball of that innings.

Match Winner Double Chance

Double Chance betting allows you to cover two of the possible three outcomes in just one bet of the 1X2 market. It combines the win/draw for both sides or gets rid of the option for the draw altogether.

Tied Match

Predict whether or not the match will end in a tie.

Most Extras

Predict which team will score the most extra runs. An extra (sometimes called a sundry) is a run scored by, or awarded to, a batting team which is not credited to any individual batsman. They are the runs scored by methods other than striking the ball with the bat.

Most Runs Outs

Predict correctly which team will have the most Run Outs. A run out usually occurs when the batsmen are attempting to run between the wickets, and the fielding team succeed in getting the ball to one wicket before a batsman has crossed the crease line near the wicket.

Max Over in Match

Predict correctly how many runs will be scored in the highest scoring over of the match. All runs including extras count towards settlement. Super-overs do not count.

Top Batsman in Match

Predict the name of the batsman who will get the highest number of runs in a particular match.

Top Bowler in Match

Predict the name of the bowler who will take the highest number of wickets in a particular match.

Batsman Matchbet

Predict the name of the bowler who will take the highest number of wickets in a particular match Predict which from the selected batsman will have the highest number of runs or make the most sixes or other two-people competitions in a particular match.

Bowler Matchbet

Predict which bowler will take the most wickets in a particular match.

All-Rounder Matchbet

Predict which of the names players will score the most points in the player performance scoring system.

Keeper Matchbet

Predict which of the named wicket keepers score the most points in the player performance scoring system.

Odd or Even Runs in Innings

Predict correctly if the total number of runs in that specific Inning will be odd or even.

Innings to Finish with a Boundary

Predict correctly if the last run of the inning will be by a boundary or not. In cricket, the boundary is the perimeter of a playing field. It is also the term given to a scoring shot where the ball is hit to, or beyond, that perimeter, which generally earns four or six runs for the batting team.

Toss winner

Predict correctly which team will win the Coin Toss at the start of the match.

Team of top Batsman

Predict the name of the batsman from a specific team, who will get the highest number of runs in a particular match.

Team of top Bowler

Predict the name of the bowler from a specific team, who will take the highest number of wickets in a particular match.

Milestone in Innings

Predict if a player will reach a milestone score during the inning.

Milestone in Match

Predict if certain 'milestone' scores will be reached during the match. Same as milestones in innings.

Highest Individual Score

Predict correctly on which player will have more runs at the final of the game

Rabbit Runs

Predict correctly on how many rabbit runs will happen in the game. A rabbit is a poor batsman who is typically designated as a specialist bowler or wicket-keeper. These players rarely make hits or score any runs, and are usually placed at the number 11 batting position.

Innings Wides

Predict on how many Wides will happen on that specific Inning. A wide is a type of illegal delivery to a batter (the other type being a no-ball) that is judged by the umpire to be too wide or (in international cricket) too high to be hit by the batsman by means of a normal cricket shot. It is also a type of extra, being the run awarded to the batting team as a consequence of such an illegal delivery

Innings Ducks

Predict on how many Ducks will happen on that Specific Inning. A duck is a batsman's dismissal with a score of zero.

Player Wickets

Predict the number of wicket taken by a specific player.

Match Ducks

Predict on how many Ducks the game will have. A duck is a batsman's dismissal with a score of zero. A batsman being dismissed off their first delivery faced is known as a golden duck.

Match Wides

Predict on how many wides the game will have. A wide is a type of illegal delivery to a batter (the other type being a no-ball) that is judged by the umpire to be too wide or (in international cricket) too high to be hit by the batsman by means of a normal cricket shot. It is also a type of extra, being the run awarded to the batting team as a consequence of such an illegal delivery.

Match Wickets

Predict how many wickets the game will have. A wicket is when a fielding team's player hits the wicket (one of the two sets of three stumps and two bails at either end of the pitch).

Player Performance

This market uses a points based scoring system to determine their outcome. The points schedule is as follows: 1 Point per run, 20 Points per wicket, 25 Points per stumping. There are No Points for Runout.

Toss/Win double

Predict correctly whether or not a team will Win both the coin toss and also Win the match.

First Innings Lead

Betting on the first innings lead means trying to predict which of the two teams will be in the lead after the first innings have been played.

Most Keeper Catches

Predict on which Keeper Player will make more catches. Caught is a method of dismissing a batsman in cricket. A batsman is out caught if the batsman hits the ball, from a legitimate delivery, with the bat, and the ball is caught by the bowler or a fielder before it hits the ground.

Most Catches

Predict on which team will make more Catches. Caught is a method of dismissing a batsman in cricket. A batsman is out caught if the batsman hits the ball, from a legitimate delivery, with the bat, and the ball is caught by the bowler or a fielder before it hits the ground.

Most Stumpings

Predict on which team will make more stumpings. Stumped is a method of dismissing a batsman in cricket, which involves the wicket-keeper putting down the wicket while the batsman is out of his ground.

Batsman Handicap Matchbet

Predict which batsman will make the highest number of runs with one batsman having an advantage

Draw no Bet

In a betting market, the Draw No Bet option simply eliminates the outcome of a draw on three-way markets, meaning bettors are left to bet on either a home or away win.

1st Innings Over X - Team Total

Predict on how many runs the specific team will do on that specific over.

1st Innings Over X - Team Total Wickets

Predict on how many wickets the specific team will have on that specific over.

1st Innings Over X - Team Total Boundary

Predict on how many Boundaries will the specific team do on that specific over.

1st Innings Over X Odd or Even

Predict correctly if the total number of Runs in that specific over from the 1st Inning will be odd or even.

Fancy Cricket Bet Markets

Team X Will Win The Toss Bhavy

Who will win the coin toss? - This Market is about if Team X will win the Toss or Not.

Team X Will Win The Toss Bhavy
Market
LQ Will Win The Toss Bhav
No
Yes
1  110
1  90

Match X Over Adv

How many runs will be scored in the first Over. In case of Adv if the selected market's Team is playing 2nd innings, bet will be voided.

Match X Over Adv
Market
Match 1st Over Runs Adv
6
7
100
100
Match X Over Adv Example

If a player selected 7/Yes (according to the above image) total runs at the end of 1st over should be 7/More. If a player selected 6/No total runs at the end of 1st over should be 5/Less.

Team X Over Y Runs Adv

How many runs will be scored by the team in a specific Over? In case of Adv if the selected market's Team is playing 2nd innings bet will be voided.

Team X Over Y Runs Adv
Market
LQ 6 Over Runs Adv
48
50
100
100
Team X Over Y Runs Adv Example

If a player selected 50/Yes (according to the above image) total runs at the end of 6th over should be 50/More. If 48/No total runs at the end of 1st over should be 47/Less.

Fall of Y WKT Team X Adv

How many runs will be scored when the Xth wicket falls?

Fall of Y WKT Team X Adv
Market
Fall of 1s WKT LQ Adv
24
24
110
90
Fall of Y WKT Team X Adv Example

If a player selected 24/Yes (according to the above image) total runs at the end of 1st wicket fall should be 24/More. If 24/No total runs at the end of 1st wicket fall should be 23/Less.

Total Match Fours

How many four runs will be scored?

Total Match Fours
Market
Total Match Four Adv
30
32
100
100
Total Match Fours Example

If a player selected 32/Yes (according to the above image) total four runs hit at the end of match should be 32/More. If 30/No total four runs hit at the end of the match should be 29/Less.

Total Match Sixes

How many 6 runs are being scored in the match?

Total Match Sixes
Market
Total Match Six Adv
12
14
100
100
Total Match Sixies Example

If a player selected 14/Yes (according to the above image) total 6's hit at the end of match should be 14/More. And if 12/No total 6's hit at the end of the match should be 11/Less.

Total Match Boundaries

How many boundaries (fours and sixes) will be scored during the game?

Total Match Boundaries
Market
Total Match Boundaries Adv
42
44
100
100
Total Match Boundaries Example

If a player selected 44/Yes (according to the above image) total 4's and 6's hit at the end of match should be 44/More. If 42/No total 4's and 6's hit at the end of the match should be 41/Less.

Total Match Wkt

How many wickets will fall?

Total Match Wkt
Market
Total Match Wkt Adv
12
13
100
100
Total Match Wkt Example

If a player selected 13/Yes (according to the above image) total number of wicket fall of both teams at the end of match should be 13/More. If 12/No total number of wickets fall of both teams at the end of match should be 11/Less.

Total Match Caught Out Adv

How many wickets will fall by Caught Out method?

Total Match Caught Out Adv
Market
Total Match Caught Out Adv
9
10
100
100
Total Match Caught Out Adv Example

If a player selected 10/Yes (according to the above image) to win the bet the number of wickets fall by Caught Out method has to be at least 10. If 9/No total number of wickets fall by Caught Out method of both teams at the end of match should be 8/Less.

3 WKT OR MORE BY BOWLER IN MATCH ADV

Amount of wickets will be taken by bowler. This is a Pre-Match Bets.

3 WKT OR MORE BY BOWLER IN MATCH ADV
Market
3 WKT OR MORE BY BOWLER IN MATCH ADV
3
4
100
100
3 WKT OR MORE BY BOWLER IN MATCH ADV Example

If a player selected 4/Yes (according to the above image) total number of wickets taken by bowler of any team at the end of match should be 4/More. If selected 3/No total number of wickets taken by bowler of any team at the end of match should be 2/Less

Team Xth WKT Pship Boundaries

How many boundaries will be hit by the partnership at a specific wicket?

Team Xth WKT Pship Boundaries
Market
BAN 5th WKT Pship Boundaries
5
6
100
100
Team Xth WKT Pship Boundaries Example

If a player selected 6 Yes, to win the bet the partnership has to hit 6 or more boundaries, when the 5th wicket falls, if the player selected 5 No, the number of boundaries by the partnership has to be less than 5.

Team Only Xth Over Runs

How many runs will be scored in a specific Over?

Team Only Xth Over Runs
Market
BAN Only 18th Over Runs
9
10
100
100
Team Only Xth Over Runs Example

If a player selected 10 Yes, to win the bet Bangladesh has to score 10 or more runs in the 18th Over. If a player selected 9, the number of runs scored by Bangladesh, has to be less than 9.

TEAM X OVER KHADDA ADV + 31 runs

This Market is about the total scored by a Team in the selected over. Here u get 1 option where at first box player have to put his prediction X runs + 31 Runs will be his selection.

TEAM X OVER KHADDA ADV + 31 runs Example

If a player selected 150 (according to the above image) to win the bet India has to score between 150-180 runs at the end of their 20th.

1st X WKT Runs X Team

How many runs will be scored by a Team when Xth wicket falls.

X Player Runs

Number of runs scored by a player.

X Player Runs
Market
N Zadran Runs
19
19
110
90

X Player Boundaries

How many boundaries (fours and sixes) will be hit by the player?

X Player Boundaries
Market
M Nabi Boundaries
4
4
115
85
X Player Boundaries Example

If a player selected 4 Yes, the number of boundaries hit by the batsman has to be 4 or more, if a player selected 4 No, the number of boundaries by the batsman has to be less than 4.

X Player Y Over Runs Session

How many runs the bowler concedes during his bowling session (can be during more Over)

X Player Y Over Runs Session
Market
Mahedi Hasan 2 Over Runs Session
4
4
115
85
X Player Y Over Runs Session Example

If a player selects 14 Yes, Hasan has to concede 14 or more runs during 2 session of Overs.

H.M.B Face By X player

How many balls will be bowled to the player?

H.M.B Face By X player
Market
H.M.B Face By H Zazai
15
15
110
90
H.M.B Face By X player Example

If a player selected 15 Yes, to win this bet at least 15 balls has to be faced by Zazai, if a player selected 15 No, the number of balls bowled to Zazai can’t be more than 14.

X WKT Lost To X Teams Balls

How many balls are bowled when the Xth wicket falls?

X WKT Lost To X Teams Balls
Market
5th WKT Lost To AFG Balls
45
45
110
90
X WKT Lost To X Teams Balls Example

If a player selected 45 Yes, to win the bet Afghanistan has to face 45 or more balls when the 5th wicket falls. If a player selected 45 No, Afghanistan has to face 44 or less balls when the 5th wicket falls.

Ball to Ball Runs

How many runs will be scored by the end of a specific delivery?

Ball to Ball Runs
Market
AFG 1.5 Ball Run
7
7
170
120
Ball to Ball Runs Example

If a player selected 7 Yes, to win the bet the number of runs scored by Afghanistan has to be 7 or more after the 11th ball. If a player selected No 7, it has to be less than 7 runs.

The regular time in football is 90 minutes long (2x45 minutes halves) plus the injury time. Only the regular time counts for our bet markets, unless otherwise stated.

1X2

It is simply betting on the outcome of a fixture and it is often referred to as match betting result. You have to predict whether the game finished as a home win (1), draw (x) or away win (2.)

Total

Betting on total goals is as it sounds the total amount of goals scored within a game, regardless of the team.

There are different lines such as full, half and quarter lines.

Full lines:

It is called full lines, because the lines are whole numbers (0, +/-1, 2, 3 and so on…)

See Full Line Example

Man City vs Watforda

Total Goals Over 2 In this case you’ll win the bet entirely if 3 or more goals are scored. In case only 2 goals were scored you’ll get your stake back. If there are 1 or less goals you will lose your bet entirely.

Man City vs Watforda

Total Goals Under 2 In this bet you’ll lose entirely your stake if 3 or more goals are scored. In case only 2 goals are scored, you’ll get your stake back. If there are 1 or less goals within the game, you’ll win your bet entirely.

Half lines:

It is called Half lines, because the lines are half numbers (+/- 0.5, 1.5, 2.5 and so on…), with half numbers a draw is not possible.

See Half Line Example

Real Madrid vs Barcelona

Total Goals Over 1.5 In this case you’ll only win the bet if there are 2 or more goals scored in this match

Real Madrid vs Barcelona

Total Goals Under 1.5 In this case you’ll only win the bet if there are 1 or less goals scored in this match.

Quarter lines:

It is called quarter lines because the lines are quarter numbers (+/- 0.25, 0.75, 1.25 and so on…)

See Quarter Line Example

B. Dortmund vs B. Munich

Total Goals Over 1.75 In this bet you’ll win entirely in case 3 or more goals are conceded. In case only 2 goals are scored you’ll win half of the bet. If there are 1 or less goals scored within the game you’ll lose the bet entirely.

B. Dortmund vs B. Munich

Total Goals Under 1.75 This bet is basically the opposite from above, so, if there are 3 or more goals scored then you’ll lose the bet entirely. In case there are only 2 goals scored you’ll lose half of your stake. If there are 1 or less goals scored within the game you’ll win your bet.

Here is our Asian Total Table that helps you to understand this betting market

Asian Total Goals (Game Total)
Betting the Total Goal Over
Line
Game Total Goal
Bet Result
0.5
0
1 or more
Lose
Win
0.75
0
1
2 or more
Lose
Win Half
Win
1
0
1
2 or more
Lose
Void
Win
1.25
0
1
2 or more
Lose
Lose Half
Win
1.5
1 or less
2 or more
Lose
Win
1.75
1 or less
2
3 or more
Lose
Win Half
Win
2
1 or less
2
3 or more
Lose
Void
Win
2.25
1 or less
2
3 or more
Lose
Lose Half
Win
2.5
2 or less
3 or more
Lose
Win
2.75
2 or less
3
4 or more
Lose
Win Half
Win
3
2 or less
3
4 or more
Lose
Void
Win
3.25
2 or less
3
4 or more
Lose
Lose Half
Win
3.5
3 or less
4 or more
Lose
Win
3.75
3 or less
4
5 or more
Lose
Win Half
Win
4
3 or less
4
5 or more
Lose
Void
Win
Betting the Total Goal Under
Line
Game Total Goal
Bet Result
0.5
0
1 or more
Win
Lose
0.75
0
1
2 or more
Win
Lose Half
Lose
1
0
1
2 or more
Win
Lose Half
Lose
1.25
0
1
2 or more
Win
Win Half
Lose
1.5
1 or less
2 or more
Win
Lose
1.75
1 or less
2
3 or more
Win
Lose Half
Lose
2
1 or less
2
3 or more
Win
Void
Lose
2.25
1 or less
2
3 or more
Win
Void
Lose
2.5
2 or less
3 or more
Win
Lose
2.75
2 or less
3
4 or more
Win
Lose Half
Lose
3
2 or less
3
4 or more
Win
Void
Lose
3.25
2 or less
3
4 or more
Win
Win Half
Lose
3.5
3 or less
4 or more
Win
Lose
3.75
3 or less
4
5 or more
Win
Lose Half
Lose
4
3 or less
4
5 or more
Win
Void
Lose

Handicap

Handicap means that one team has a virtual lead over the other side. A minus symbol (-) is given to the favourite team, which has a handicap disadvantage. A plus symbol (+) assigned to the underdog team, which has a handicap advantage.

There are different lines such as full, half and quarter lines.

Full lines:

It is called full lines, because the lines are whole numbers (0, +/-1, 2, 3 and so on…)

See Full Line Example

Barcelona -1 vs Real Madrid +1

If you bet on Barcelona -1, you will win the bet if Barcelona beat Real Madrid by 2 goals at least. You will lose the bet if they draw or lose. But you will get back your stake, if Barcelona wins by 1 goal.

What if you bet on Real Madrid +1?

You win the bet, if Real Madrid win or if the result is a draw. If Real Madrid loses by 1 goal, you will get your money back.

Barcelona 0 vs Real Madrid 0

You win the bet, if Real Madrid If you bet on Barcelona 0, you will win the bet if Barcelona win, and you will lose if Real Madrid wins, but you will get your stake back if the game ends up in a draw.

Half lines:

It is called Half lines, because the lines are half numbers (+/- 0.5, 1.5, 2.5 and so on…), with half numbers a draw is not possible.

See Half Line Example

Ajax -0.5 vs Feyenoord +0.5

If you bet on Ajax -0.5, they need to win the game to settle your bet as winner. If they can’t win, you will lose the bet. If you bet on Feyenoord +0.5, you will win the bet if Feyenoord win or if it is a draw.

What if you bet on Ajax -1.5?

Ajax needs to win by 2 goals at least, if they win by 1 goal, you will lose the bet.

What if you bet on Feyenoord +1.5?

To win this bet Feyenoord can’t lose with more than 1 goal. All other results mean you will win the bet.

Quarter lines:

It is called quarter lines because the lines are quarter numbers (+/- 0.25, 0.75, 1.25 and so on…)

See Quarter Line Example

Sunderland -0.25 vs Everton +0.25

If you bet on Sunderland -0.25 and Sunderland wins you’ll win your bet, if the game ends up in a draw you will lose half of your bet, if Everton wins the game you’ll lose the bet entirely. If you bet on Everton +0.25 and Sunderland wins you’ll lose your bet, if the game ends up in a draw you will win half of the bet, in case Everton wins the game you’ll win your bet entirely.

Sunderland -0.75 vs Everton +0.75

If you bet on Sunderland -0.75, to win the bet entirely, Sunderland needs to win by at least 2 goals, if they win by 1 goal, you win half of your bet, in all other cases, you lose the bet. If you bet on +0.75 Everton, you win this bet entirely, if Everton wins or it is a draw. If they lose by 1 goal, you lose half of your stake, if they lose by 2 or more goals, you lose the entire stake.

Here is our Asian handicap table that helps you to understand this bet market better.

Asian Handicap
Handicap
Team Result
Bet Result
0
Win
Draw
Lose
Win
Stake Refund
Lose
-0.25
Win
Draw
Lose
Win
Half Lose
Lose
-0.5
Win
Draw
Lose
Win
Lose
Lose
-0.75
Win by 2+
Win by 1
Draw
Lose
Win
Half Win
Lose
Lose
-1
Win by 2+
Win by 1
Draw
Lose
Win
Stake Refund
Lose
Lose
-1.25
Win by 2+
Win by 1
Draw
Lose
Win
Half Lose
Lose
Lose
-1.5
Win by 2+
Win by 1
Draw
Lose
Win
Lose
Lose
Lose
-1.75
Win by 3+
Win by 2
Win by 1
Draw
Lose
Win
Half Win
Lose
Lose
Lose
-2
Win by 3+
Win by 2
Win by 1
Draw
Lose
Win
Stake Refund
Lose
Lose
Lose
Handicap
Team Result
Bet Result
0.00
Win
Draw
Lose
Win
Stake Refund
Lose
0.25
Win
Draw
Lose
Win
Half Win
Lose
0.5
Win
Win
Lose
Win
Lose
Lose
0.75
Win
Draw
Lose by 1
Lose by 2+
Win
Win
Half Lose
Lose
1.00
Win
Draw
Lose by 1
Lose by 2+
Win
Win
Stake Refund
Lose
1.25
Win
Draw
Lose by 1
Lose by 2+
Win
Win
Half Win
Lose
1.5
Win
Draw
Lose by 1
Lose by 2+
Win
Win
Win
Lose
1.75
Win
Draw
Lose by 1
Lose by 2
Lose by 3+
Win
Win
Win
Half Lose
Win
2.00
Win
Draw
Lose by 1
Lose by 2
Lose by 3+
Win
Win
Win
Stake Refund
Lose

Double Change

Double Chance betting allows you to cover two of the possible three outcomes in just one bet of the 1X2 market. It combines the win/draw for both sides or gets rid of the option for the draw altogether.

See Double Chance Example

Man utd vs Liverpool - Double Chance: Man Utd/Draw)

This means that the user will win the bet if Man Utd win the game or if the game ends up in a Draw. If Liverpool wins the game, then the bet will be lost.

Draw no Bet (DNB)

The Draw No Bet option simply eliminates the outcome of a draw, meaning that players are left to bet on either a home or away win. This market can also be formally known as Handicap (0). In case the match finishes in a draw, the bet will neither be win nor lose and which means that the stake will be returned in full refund.

FC Porto vs Sporting CP - Draw No Bet on Sporting

This basically means that Sporting CP has to win the game for your bet to be won In case this game ends up in a draw, then you’ll get your stake back again. If FC Porto wins the game, then you’ll lose the bet entirely.

Draw no Bet (DNB)

The Draw No Bet option simply eliminates the outcome of a draw, meaning that players are left to bet on either a home or away win. This market can also be formally known as Handicap (0). In case the match finishes in a draw, the bet will neither be win nor lose and which means that the stake will be returned in full refund.

See Draw no Bet Example

FC Porto vs Sporting CP - Draw No Bet on Sporting

This basically means that Sporting CP has to win the game for your bet to be won In case this game ends up in a draw, then you’ll get your stake back again. If FC Porto wins the game, then you’ll lose the bet entirely.

Halftime/Fulltime

As the name of the market says, half-time/full-time is a market where the user can predict the outcome after the 1st and 2nd half. To be able to win these bets you have to predict BOTH the outcome of half-time and the result at the end of the full-time.

See Halftime/Fulltime Example

Sassuolo vs Benevento - Benevento/Benevento

In this case the unique possible outcome for you to win the bet is if Benevento wins the 1st half and the game itself.

Sassuolo vs Benevento - Benevento/Benevento

In this case for you to win the bet, Benevento has to win the 1st half but then Sassuolo has to win the game.

Handicap x:y

This market commonly called European Handicap is different from the one we’ve talked about since this is a 3 possible outcome where a draw is possible.

See Handicap x:y Example

Ajax vs PSV Handicap 0:2 - PSV

This bet basically means that you’re giving 2 goals advantage to PSV.

If PSV wins the game you’ll win your bet.

If PSV ends up with a draw, you’ll win as well because you gave them a 2 goals advantage.

If PSV loses by 1 goal only, then you’ll still win your bet because you gave them a 2 goals advantage.

If PSV loses by 2 or more goals then you’ll lose your bet.

Ajax vs PSV Handicap 0:2 - Ajax

In this bet you are doing the same thing, you are giving PSV 2 goals advantage, however, here you are betting on Ajax to win the game.

For you to win this bet, Ajax has to win the game by 3 goals or more difference.

If Ajax wins only by 2 goals or less, then the bet will be lost since it means that virtually the game was drawn or lost after the advantage you gave of 2 goals to PSV.

Ajax vs PSV Handicap 0:2 - Draw

Again, in this bet you’re giving 2 goals ahead to PSV, however, you are predicting the exact difference between the teams.

The only possible outcome for you to win this bet is in case Ajax wins the game exactly by 2 goals.

Any other outcome will result in the loss of your bet here.

Both Teams to Score

If you bet on both teams to score it means just that. If both teams score a goal then your bet wins regardless of who wins the match.

See Both Teams to Score Example

If a game ends up 1:0, then both teams haven’t scored and therefore you’ll lose your bet.

Correct score

To win a correct score bet you must accurately predict the final score of the match you are betting on. There is no place for error, it has to be exact.

See Correct score Example

You bet on LA Galaxy to win 2:1 over DC United, this has to be the result for you to win the bet, otherwise no matter the team who wins the game and no matter how many goals are scored you will lose the bet.

Which team wins the rest of the match

This kind of bet refers to who will win the rest of the match from the time of placing your bet. Once your bet is placed the scores technically become 0-0 even if one team is winning at the time. So from the point you place your bet, till the end of the game, the team that scores more goals will win.

Xth goal

This market refers to the team who’s going to score the goal number presented on the market name. So if for example the market is 3rd goal you try to predict which team scores the 3rd goal. In this market you can still bet that none of the teams will score the next goal.

See Xth goal Example

Juventus vs Chelsea - 6th goal Chelsea

In this bet you are predicting that Chelsea will score the 6th goal of the match.

Home team total

This market refers to the total goals scored by the home team. This is an individual market which means that only the goals scored by the home team will count for this kind of bets.

See Home team total Example

SK Rapid Wien vs Sparta Prague - SK Rapid Wien Over 2.5

In this bet you are predicting that the home team (SK Rapid Wien) will score 3 or more goals in this match, if they do you’ll win your bet, no matter how many goals the other team scores and no matter what is the winner of the match.

SK Rapid Wien vs Sparta Prague - SK Rapid Wien Under 2.5

In this bet you are predicting that the home team will score 2 or less goals, if they do you’ll win your bet, no matter how many goals the other team scores and no matter what is the winner of the match.

Away team total

This market refers to the total goals scored by the away team. This is an individual market which means that only the goals scored by the away team will count for this kind of bets.

See Away team total Example

SK Rapid Wien vs Sparta Prague - Sparta Prague Over 2.5

In this bet you are predicting that the away team (Sparta Prague) will score 3 or more goals in this match, if they do you’ll win your bet, no matter how many goals the other team scores and no matter what is the winner of the match.

SK Rapid Wien vs Sparta Prague - Sparta Prague Under 2.5

In this bet you are predicting that the away team will score 2 or less goals, if they do you’ll win your bet, no matter how many goals the other team scores and no matter what is the winner of the match.

Home team to win

Betting in this market is predicting if the home team will win the match or not, this is a ‘Yes’ or ‘No’ market which means that you can bet that the home team wins the game or doesn’t win the game.

Away Team to win

Betting in this market is predicting if the away team will win the match or not, this is a ‘Yes’ or ‘No’ market which means that you can bet that the away team wins the game or doesn’t win the game.

Any Team to win

Betting in this market is predicting if any team will win the match. If there is a winning team in the match, no matter which team will be, you will win the bet. The only case to lose the bet is if the match will finish as a draw.

Highest scoring half

Bet to determine if more goals will be scored in the first half, the second, or if there will be a draw in the number of goals scored on both sides. The goals scored in extra time do not count.

See Highest scoring half Example

Chelsea vs Arsenal - 1st Half To be a winning bet there must be more scored goals in the 1st half than in the 2nd half.

Half-time result: Chelsea 2 - 0 Arsenal (2 goals in the 1st half)

Final result: Chelsea 2 - 1 Arsenal (1 goal on the 2nd half)

There was 1 more goal in the 1st half than in the 2nd half, so the bet was won.

Chelsea vs Arsenal - Equal Betting on this option means that BOTH the 1st half and the 2nd half have the exact same number of goals scored.

Half-time result: Chelsea 1 - 1 Arsenal (2 goals in the 1st half)

Final result: Chelsea 2 - 2 Arsenal (2 goals on the 2nd half)

There were 2 goals scored in both halves so they are equal which means the bet is won!

Home team exact goals

This market allows you to place a bet on how many goals are going to be scored by the home team, to win a “home team exact goals” bet you must accurately predict how many goals are going to be scored by the home team. There is no room for error, it has to be exact.

See Home team exact goals Example

Haiti vs Canada - Haiti Exact Goals 3+

The only condition to win this bet is in case Haiti scores 3 or more goals in this match, it doesn't matter who wins the game. If Haiti scores 2 or less then, no matter who is the winner you’ll lose your bet.

Haiti vs Canada - Haiti Exact Goals 0

The only condition to win this bet is in case Haiti does not score any goal in this match, doesn’t matter who wins the game. If Haiti scores at least one goal, no matter who is the winner you’ll lose your bet.

Away team exact goals

This market allows you to place a bet on how many goals are going to be scored by the away team, to win a “away team exact goals” bet you must accurately predict how many goals are going to be scored by the away team. There is no room for error, it has to be exact.

See Away team exact goals Example

Haiti vs Canada - Canada Exact Goals 3+

The only condition to win this bet is in case Canada scores 3 or more goals in this match, doesn’t matter who wins the game. If Canada scores 2 or less then, no matter who is the winner you’ll lose your bet.

Haiti vs Canada - Canada Exact Goals 0

The only condition to win this bet is in case Canada does not score any goal in this match, doesn’t matter who wins the game. If Canada scores at least one goal, no matter who is the winner you’ll lose your bet.

Odd/Even

Odd or even is the market you will be betting on when you expect the number of goals in a match to be an odd or even number. It is as simple as that. For settlement purposes matches with no goals scored are considered settled as Even.

See Odd/Even Example

USA vs Brazil - Even Here you are predicting the total score of this market will be Even number.

If the score of this match ends up in 2:2 then you’ll win your bet since 2+2= 4 (even number)

If the score of this match ends up in 0:1 then you’ll lose your bet since 0+1= 1 (odd number)

USA vs Brazil - Odd Here you are predicting the total score of this market will be an Odd number.

If the score of this match ends up in 2:2 then you’ll lose your bet since 2+2= 4 (even number)

If the score of this match ends up in 0:1 then you’ll win your bet since 0+1= 1 (odd number)

Home team No Bet

Home team No Bet market is like draw no bet, but it removes the outcome of a Home Team Win on three-way markets (1X2), allowing players to bet on either a draw or the away win.

See Home team No Bet Example

Ajax vs Real Madrid - Real Madrid In this bet you are predicting that Real Madrid can win, however you know that Ajax has a possibility of winning as well

In this case if Real Madrid wins the match, then you’ll win your bet entirely because you’ve backed them to win the game.

In case Ajax wins the game you’ll get a refund of your bet.

In case of a draw then you’ll lose your bet.

Ajax vs Real Madrid - Draw In this bet you are predicting that Real Madrid has no chance of winning the game.

In this case if Real Madrid wins the match, then you’ll lose your bet.

In case Ajax wins the game you’ll get a refund of your bet.

In case the game ends up in a draw then, you’ll win your bet.

Away team No Bet

Away team No Bet market is like “draw no bet”, but it removes the outcome of a Away Team Win on three-way markets (1X2), allowing players to bet on either a draw or a home win.

See Away team No Bet Example

Ajax vs Real Madrid - Ajax In this bet you are predicting that Ajax can win, however you know that Real Madrid has a possibility of winning as well

In this case if Ajax wins the match, then you’ll win your bet entirely because you’ve backed them to win the game.

In case Real Madrid wins the game you’ll get a refund of your bet.

In case of a draw then you’ll lose your bet.

Ajax vs Real Madrid - Draw In this bet you are predicting that Ajax has no chance of winning the game.

In this case if Ajax wins the match, then you’ll lose your bet.

In case Real Madrid wins the game you’ll get a refund of your bet.

In case the game ends up in a draw then, you’ll win your bet.

Home team Clean Sheet

The term ‘clean sheet’ refers to a specific betting market in which players bet on whether a team will concede a goal or not. In this market players are predicting if the home team will concede at least 1 goal or not.

See Home team Clean Sheet Example

South Africa vs Egypt - Yes Since this is a ‘Yes’ or ‘No’ market, here you are predicting that South Africa will not concede any goal in this match

If Egypt scores at least 1 goal you’ll lose your bet

If Egypt doesn’t score any goal then it means South Africa will have a clean sheet and you’ll win your bet.

South Africa vs Egypt - No Since this is a ‘Yes’ or ‘No’ market, here you are predicting that South Africa will concede at least 1 goal in this match

If Egypt scores at least 1 goal you’ll win your bet.

If Egypt doesn’t score any goal then it means South Africa will have a clean sheet and you’ll lose your bet.

Away team Clean Sheet

The term ‘clean sheet’ refers to a specific betting market in which players bet on whether a team will concede a goal or not. In this market players are predicting if the away team will concede at least 1 goal or not.

See Away team Clean Sheet Example

South Africa vs Egypt - Yes Since this is a ‘Yes’ or ‘No’ market, here you are predicting that Egypt will not concede any goal in this match

If South Africa scores at least 1 goal you’ll lose your bet

If South Africa doesn’t score any goal then it means Egypt will have a clean sheet and you’ll win your bet.

South Africa vs Egypt - No Since this is a ‘Yes’ or ‘No’ market, here you are predicting that Egypt will concede at least 1 goal in this match

If South Africa scores at least 1 goal you’ll win your bet.

If South Africa doesn’t score any goal then it means Egypt will have a clean sheet and you’ll lose your bet.

When will the xth goal be scored (15 min interval)

In this bet you can predict in which 15 min. interval of the match a specific number of goal will be scored (for example: 00:01-14:59 , 15:00-29:59 etc)

See When will the xth goal be scored (15 min interval) Example

Palmeiras vs Boca Juniors - the 1st goal of the match be scored 1-15 min (00:01-14:59). In that case you will win the bet if the 1st goal of the match is scored between the 1st to 15th minute of the match. If the 1st goal of the match will not be scored during this specific interval of the match you will lose the bet.

When will the xth goal be scored (10 min interval)

In this you can predict in which 10 min. interval of the match a specific number of goal will be scored (for example: 00:01-09:59,10:00-19:59 etc)

See When will the xth goal be scored (10 min interval) Example

Palmeiras vs Boca Juniors - the 1st goal of the match be scored 81-90 min (80:00-89:59). In that case you will win the bet if the 1st goal of the match is scored between the 81st to 90th minute of the match. If the 1st goal of the match will not be scored during this specific interval of the match you will lose the bet.

Exact Goals

In this market, the player is able to bet on what the exact total amount of goals will be in the game. This will be the total of goals on the scoreboard from both sides. To win a “Exact Goals” bet you must accurately predict how many goals are going to be scored in the match. There is no room for error, it has to be exact.

See Exact Goals Example

Man City vs Everton - 4 Goals Here you are predicting that this match will have 4 goals in total, which means that whoever wins the game the final score needs to have 4 goals in total:

Example: If the game ends up 2:2 then your bet will be won since 2+2 = 4

Man City vs Everton - 6+ Goals Here you are predicting that this match will have 6 or more goals in total, which means that whoever wins the game the final score needs to have 6 or more goals.

Example: If the game ends up 8:2 then your bet will be won since 8+2 = 10

1st half 1X2

In this market you are betting on the winner of the first half, it's a 3 possibility market which means you can also bet on a draw. The outcome of your bet will depend on the result of the 1st half only.

See 1st half 1X2 Example

Sporting CP vs SL Benfica - 1st half Sporting CP Here you are predicting that Sporting CP will win the 1st half:

If Sporting CP wins the 1st half then your bet is won

If SL Benfica wins the 1st half or the 1st half ends up in a draw, then you’ll lose your bet.

Sporting CP vs SL Benfica - 1st half Draw Here you are predicting that the outcome of the 1st half will be a draw:

If Sporting CP wins the 1st half then your bet is lost.

If SL Benfica wins the 1st half the bet will still be lost.

If the 1st half ends up in a draw then you will win your bet.

1st Half - Total

Betting on 1st half total goals is as it sounds the total amount of goals scored in the 1st half of the game, regardless of the team.

There are different lines such as full, half and quarter lines.

Full lines:

It is called full lines, because the lines are whole numbers (0, +/-1, 2, 3 and so on…)

See 1st Half - Total Full Lines Example

Man City vs Watford - 1st Half Total Goals Over 2

In this case you’ll win the bet entirely if 3 or more goals are scored in the 1st half.

In case only 2 goals were scored in the 1st half you’ll get your stake back.

If there are 1 or less goals scored in the 1st half you will lose your bet entirely.

Man City vs Watford - 1st Half Total Goals Under 2

In this bet you’ll lose entirely your stake if 3 or more goals are scored in the 1st half.

In case only 2 goals are scored in the 1st half, you’ll get your stake back.

If there are 1 or less goals scored in the 1st half, then you’ll win your bet entirely.

Half lines:

It is called Half lines, because the lines are half numbers (+/- 0.5, 1.5, 2.5 and so on…), with half numbers a draw is not possible.

See 1st Half - Total Half Lines Example

Real Madrid vs Barcelona - 1st Half Total Goals Over 1.5

In this case you’ll only win the bet if there are 2 or more goals scored in the 1st half.

Real Madrid vs Barcelona - 1st Half Total Goals Under 1.5

In this case you’ll only win the bet if there are 1 or less goals scored in the 1st half.

Quarter lines:

It is called quarter lines because the lines are quarter numbers (+/- 0.25, 0.75, 1.25 and so on…)

See 1st Half - Total Quarter Lines Example

B. Dortmund vs B. Munich - 1st Half Total Goals Over 1.75

In this bet you’ll win entirely in case 3 or more goals are conceded in the 1st half. In case only 2 goals are scored in the 1st half, then you’ll win half of the bet. If there are 1 or less goals scored within the 1st half you’ll lose the bet entirely.

B. Dortmund vs B. Munich - 1st Half Total Goals Under 1.75

This bet is basically the opposite from above, so, if there are 3 or more goals scored in the 1st half then you’ll lose the bet entirely. In case there are only 2 goals scored in the 1st half you’ll lose half of your stake. If there are 1 or less goals scored within the 1st half then you’ll win your bet.

1st Half - Handicap

Handicap means that one team has a virtual lead over the other side, this one in the 1st half. A minus symbol (-) is given to the favourite team, which has a handicap disadvantage. A plus symbol (+) assigned to the underdog team, which has a handicap advantage.

There are different lines such as full, half and quarter lines.

Full lines:

It is called full lines, because the lines are whole numbers (0, +/-1, 2, 3 and so on…)

See 1st Half - Handicap Full Lines Example

Liverpool -1 vs Arsenal +1

If you bet on Liverpool -1, you will win the bet if Liverpool beat Arsenal by 2 goals at least in the 1st half. You will lose the bet if they draw or lose in the 1st half. But you will get back your stake, if Liverpool wins the 1st half by 1 goal.

What if you bet on Arsenal +1?

You win the bet, if Arsenal wins or draws the 1st half.

If Arsenal loses the 1st half by 1 goal, you will get your money back.

Liverpool 0 vs Arsenal 0

If you bet on Liverpool 0, you will win the bet if Liverpool wins the 1st half, and you will lose if Arsenal wins the 1st half, but you will get your stake back if the 1st half ends up in a draw.

Half lines:

It is called Half lines, because the lines are half numbers (+/- 0.5, 1.5, 2.5 and so on…), with half numbers a draw is not possible.

See 1st Half - Handicap Half Lines Example

Chelsea -0.5 vs Everton +0.5/span >

If you bet on Chelsea -0.5, they need to win the 1st half to settle your bet as winner. If they can’t win the 1st half then you will lose the bet.

If you bet on Everton +0.5, you will win the bet if Everton wins or end up with a draw in the 1st half.

What if you bet on Chelsea -1.5?

Chelsea needs to win the 1st half by 2 goals at least, if they win by 1 goal, you will lose the bet.

What if you bet on Everton +1.5?

To win this bet Everton can’t lose the 1st half with more than 1 goal. All other results mean you will win the bet.

Quarter lines:

It is called quarter lines because the lines are quarter numbers (+/- 0.25, 0.75, 1.25 and so on…)

See 1st Half - Handicap Quarter Lines Example

Sunderland -0.25 vs Norwich +0.25

If you bet on Sunderland -0.25 and Sunderland wins the 1st half then you’ll win your bet, if the 1st half ends up in a draw you will lose half of your bet, if Norwich wins the 1st half you’ll lose the bet entirely.

If you bet on Norwich +0.25 and Sunderland wins the 1st half you’ll lose your bet, if the 1st half ends up in a draw you will win half of the bet, in case Norwich wins the 1st half you’ll win your bet entirely.

1st Half - Xth Goal

This market refers to which team is going to score the goal number presented on the market name in the 1st half only. So if for example the market is 3rd goal you’re actually betting on which team is going to score the 3rd goal in the 1st half.

See 1st Half - Xth Goal Full Lines Example

Juventus vs Chelsea - 1st Half - 1st Goal Chelsea

In this bet you are predicting that Chelsea will score the 1st goal in the 1st half.

Since the score is currently 0:0, Chelsea has to score the first goal in the 1st half to win the bet. In case Juventus scores and puts the score at 1:0 then you’ll lose the bet because the 1st goal of the 1st half was scored by Juventus and not by Chelsea.

1st Half - Double Chance

1st Half - Double Chance betting allows you to cover two of the possible three outcomes in just one bet of the “1st half - 1X2 market”. It combines the win/draw for both sides or gets rid of the option for the draw altogether, only in the 1st half.

See 1st Half - Double Chance Example

Man utd vs Liverpool - 1st Half - Double Chance: Man Utd/Draw)

This means that the user will win the bet if Man Utd wins the 1st half or if the 1st half ends up in a Draw.

If Liverpool wins the 1st half, then the bet will be lost.

1st Half - Draw No Bet

The 1st Half - Draw No Bet option simply eliminates the outcome of a draw in the 1st half, meaning that players are left to bet on either a home or away 1st half win. This market can also be formally known as 1st Half - Handicap (0). In case the 1st half finishes in a draw, the bet will neither be win nor lose and which means that the stake will be returned in full refund.

See 1st Half - Draw No Bet Example

FC Porto vs Sporting CP - 1st Half - Draw No Bet on Sporting

This basically means that Sporting CP has to win the 1st half for your bet to be won. In case the 1st half ends up in a draw, then you’ll get your stake back.

If FC Porto wins the 1st half, then you’ll lose the bet entirely.

1st Half - Handicap x:y

This market is called European Handicap, little different from the handicap we’ve talked about since this is a 3 possible outcome market where the draw is possible. (It is same with Handicap x:y but for the 1st Half only)

1st Half - Both Teams to Score

If you bet on “1st Half Both - Teams to Score” it means just that. If both teams score a goal on the 1st Half then your bet wins regardless of who wins the match.

1st Half - Correct score

To win this correct score bet you must accurately predict the final score of the 1st half of the match you are betting one. There is no room for error, it has to be exact.

1st Half - Home team exact goals

This market allows you to place a bet on how much goals are going to be scored by the home team on the 1st Half, to win a “1st Half - Home team exact goals” bet you must accurately predict how much goals are gonna be scored by the home team on the 1st Half Only. There is no room for error, it has to be exact.

1st Half - Away team exact goals

This market allows you to place a bet on how much goals are going to be scored by the away team on the 1st Half, to win a “1st Half - Away team exact goals'' bet you must accurately predict how much goals are gonna be scored by the away team in the 1st half only. There is no room for error, it has to be exact.

1st Half - Which team wins the rest

This means that only goals that are scored after the bet has been placed, will be accounted for the settling of the bet. So for you the match starts over again with the score at 0-0 at the time the bet is placed, and the result is only for the 1st Half.

1st Half - Home team Clean Sheet

The term ‘clean sheet’ refers to a specific betting market in which players bet on whether a team will concede a goal or not. In this market players are predicting if the home team will concede at least 1 goal or not only in the 1st Half.

1st Half - Away team Clean Sheet

The term ‘clean sheet’ refers to a specific betting market in which players bet on whether a team will concede a goal or not. In this market players are predicting if the away team will concede at least 1 goal or not only in the 1st Half.

1st half - Exact Goals

In this market, the player is able to bet on what the exact total amount of goals will be in the 1st Half. This will be the total of goals on the scoreboard from both sides at the end of 1st Half. To win a “1st half - Exact Goals” bet you must accurately predict how many goals are going to be scored in the 1st Half. There is no room for error, it has to be exact.

1st Half - Home team total goals

Betting on “1st Half - Home team total goals” is as it sounds the total amount of goals scored by the Home team within the 1st half of the game.

1st Half - Away team total goals

Betting on “1st Half - Away team total goals” is as it sounds the total amount of goals scored by the away team within the 1st half of the game. This is a market with 2 outcomes which means only half lines are available.

2nd Half - 1X2

In this market you are betting on the winner of the second half, it's a 3 possibility market which means you can also bet on a draw. The outcome of your bet will depend on the result of the 2nd half only, which means that it doesn't matter who wins the game. (see example at 1st Half 1x2)

There are different lines such as full, half and quarter lines. (see examples at Total)

2nd half - total

Betting on 2nd half total goals is as it sounds the total amount of goals scored in the 2nd half of the game, regardless of the team.

2nd half - double chance

2nd Half - Double Chance betting allows you to cover two of the possible three outcomes in just one bet of the “2nd half - 1X2 market”. It combines the win/draw for both sides or gets rid of the option for the draw altogether, only in the 2nd half. See examples at 1st Half - double chance

2nd Half - Draw No Bet

The 2nd Half - Draw No Bet option simply eliminates the outcome of a draw in the 2nd half, meaning that players are left to bet on either a home or away 2nd half win. This market can also be formally known as 2nd Half - Handicap (0). In case the 2nd half finishes in a draw, the bet will neither be win nor lose and which means that the whole stake will be returned. See examples at 1st Half - Draw No Bet

2nd Half - Handicap x:y

This market is called European Handicap, little different from the handicap we’ve talked about since this is a 3 possible outcome where a draw is possible. This applies for the 2nd Half result only. See examples at Handicap x:y

2nd half - Home team total

Betting on “2nd Half - Home team total goals” is as it sounds the total amount of goals scored by the Home team within the 2nd half of the game. This is a market with 2 outcomes which means only half lines are available. See example at Home team total

2nd Half - Away team total goals

Betting on “2nd Half - Away team total goals' ' is as it sounds the total amount of goals scored by the Away team within the 2nd half of the game. This is a market with 2 outcomes which means only half lines are available. See example at Away team total

2nd Half - Home team Clean Sheet

The term ‘clean sheet’ refers to a specific betting market in which players bet on whether a team will concede a goal or not. In this market players are predicting if the home team will concede at least 1 goal or not only in the 2nd Half. See examples at Home team clean sheet

2nd Half - Away team Clean Sheet

The term ‘clean sheet’ refers to a specific betting market in which players bet on whether a team will concede a goal or not. In this market players are predicting if the away team will concede at least 1 goal or not only in the 2nd Half. See examples at Away team Clean Sheet

Corner 1X2

Betting on 1X2 Corners, basically means you are going to bet which team will achieve more number of corners within the match.

See 1st Half - Draw No Bet Example

Norwich vs Cardiff City - Corner 1x2 - Cardiff City

This kind of bet means that you are predicting that Cardiff City will have more corners during the game.

Total Corners

Betting on total corners is basically predicting how many corners will be scored in the game in total.

See Total Corners Example

SC Braga vs Vitória SC - Total Corners Over 9.5

For this bet to be won the total corners of the game has to be 10 or more.

In case there are less than 10 corners, then it’s a lost bet.

SC Braga vs Vitória SC - Total Corners Under 9.5

For this bet to be won the total corners of the game has to be 9 or less corners.

In case there are more than 9 corners, then it’s a lost bet.

Corner Handicap

As we know, usual Handicapping means either subtracting or adding goals even before a match begins. When it comes to corners, its general principles remain the same. Positive handicaps are placed on teams that are going to have fewer corners, while negative ones on teams to shoot a higher number of corners.

Home team Total Corners

This market refers to the total corners scored by the home team. This is an individual market which means that only the corners scored by the home team will count for this kind of bets.

Away team total Corners

This market refers to the total corners scored by the away team. This is an individual market which means that only the corners scored by the away team will count for this kind of bets.

Corner Range

Betting on “Corner Range” as the name states is basically betting on a range of corners that will be scored in the match, let’s check examples below.

See Corner Range Example

Man Utd vs Watford - Corners Range 0-8

Betting on this basically means that you’re predicting that the game will end up from none to 8 corners maximum. If this happens then you’ll win the bet, if the match has more than 8 corners scored then you’ll lose your bet.

Man Utd vs Watford - Corners Range +12

Betting on this basically means that you’re predicting that the game will end up with 12 or more corners. If this happens then you’ll win the bet, if the match has less than 12 corners then you’ll lose your bet.

Home team Corner Range

Betting on “Corner Range” as the name states is basically betting on a range of corners that will be scored in the match by the Home team only.

Away team Corner Range

Betting on “Corner Range” as the name states is basically betting on a range of corners that will be scored in the match by the Away team only.

Odd/Even corners

Betting on ‘’Odd/Even corners’’ means you’re predicting that the total corners will be scored in the match will be Odd or Even number. Let’s check the examples below.

1st half - corner 1x2

Betting on ‘1st half - corner 1x2’ means you’re predicting which team will have more corners during the 1st half only, a draw is also possible in this outcome.

1st half - total corners

Betting on 1st half total corners is basically predicting how many corners will be scored in the 1st half, here it doesn’t matter who scores the most number of corners, it matters how many are scored.

1st half - Corner Handicap

Betting on 1st half Corner Handicap is basically predicting which team will win more corners in the 1st half with the use of handicap. See example about handicap betting at Handicap market

1st half - Xth corner

This market refers to which team is going to score the corner number presented on the market name during the 1st half. So if for example the market is 2nd corner you’re actually betting on which team is going to score in the 1st half.

1st half - Away team total corners

This market refers to the number of corners scored by the Away team during the 1st half. This is an individual market which means that only the corners kicked by the Away team during the 1st half will count for this kind of bets.

1st half - corner range

Betting on “1st half - Corner Range” as the name states is basically betting on a range of corners that will be scored in the 1st half. See examples at Corner range

1st half - Away team exact corners

This market refers to the exact number of corners kicked by the Away team during the 1st half.

1st half - odd/even corners

Betting on ‘1st half - Odd/Even corners’ means you’re predicting that the total corners in the 1st Half will be odd or even number.

Race to x corners

Betting on ‘Race to x corners’ means you’re predicting which team will reach first a specific number of corners during the match.

See Race to x corners Example

Club Brugge vs Anderlecht - 1st team to 7 corners Club Brugge

Betting on this basically means that you’re predicting that the Home team (Club Brugge) will first reach 7 corners during the match. If this happens you will win the bet. If Anderlecht first will reach the 7 corners or none of the teams will reach 7 corners then you will lose the bet.

1st half - race to x corners

Betting on ‘’1st half - race to x corners’’ means you’re predicting which team will reach first a specific number of corners in the 1st half only.

Booking 1x2

Betting on “Booking 1x2” is basically betting on which team will get more cards during the match. Yellow card counts as 1 card and red or yellow-red card as 2. The 2nd yellow for one player which leads to a yellow red card is not considered. As a consequence one player cannot cause more than 3 cards.

See Booking 1x2 Example

Roma vs Arsenal - Booking 1x2- Roma

Betting on this basically means that you’re predicting that the Home team (Roma) will get more cards in the match, in that case you will win the bet. If the Home team (Roma), will get less or the same number of cards compared to Arsenal you will lose the bet. Yellow card counts as 1 card and red or yellow-red card as 2.

Total bookings

Betting on ‘’total bookings’’ is basically predicting how many cards will be given in the game in total, here it doesn’t matter who gets the most number of cards, it matters how many are given in total only. Yellow card counts as 1 card and red or yellow-red card as 2.

See Total bookings Example

SC Braga vs Porto - Total bookings Over 5.5

For this bet to be won the total bookings of the game has to be 6 or more cards.

In case there are less than 6 cards, then it’s a lost bet.

SC Braga vs Porto - Total bookings Under 5.5

For this bet to be won the total bookings of the game has to be 5 or less cards.

In case there are more than 5 cards, then it’s a lost bet.

Home team total bookings

Betting on 'Home team total bookings’ is basically predicting how many cards will be given during the match to the Home team, here it doesn’t matter how many will be the total cards for both teams, it matters how many are given to the Home team. Yellow card counts as 1 card and red or yellow-red card as 2.

Away team total bookings

Betting on ‘’Away total bookings’’ is basically predicting how many cards will be given during the match to the Away team, here it doesn’t matter how many will be the total cards for both teams, it matters how many are given to the Away team. Yellow card counts as 1 card and red or yellow-red card as 2.

Exact bookings

This market refers to the exact number of cards given in total during the match for both teams. Yellow card counts as 1 card and red or yellow-red card as 2.

See Exact bookings Example

SC Braga vs Porto - Exact bookings 6

For this bet to be won the total cards during the match for both teams should be exactly 6. In that case you win the bet.

Sending off

Betting on ‘’Sending off’’ is basically predicting if there will be at least 1 red card during the match.

Total booking points

In a booking points market, you bet based upon how many yellow and red cards you think will be shown in a particular match. When you bet on this market it works like this:

If a yellow card is shown, 10 points are added to the total.

If a red card is shown, 25 points are added to the total.

When a player is sent off having already been shown a yellow card, 35 points are added to the total.

See Total booking points Example

FC Midtjylland vs Celtic Glasgow - Total Booking Points Over 45

In order to win this bet the total booking points will have to be over 45 according to the rules stated above, so if for example there are 5 yellow cards shown and 0 red cards your bet will be won because every yellow card means 10 points, in total you’ll have 50 and win the bet.

FC Midtjylland vs Celtic Glasgow - Total Booking Points Under 45

In order to win this bet the total booking points will have to be under 45 according to the rules stated above, so if for example there is 1 yellow cards shown and 1 red card your bet will be won because every yellow card means 10 points and every red card means 25 points, in total you’ll have 35 and win the bet.

Booking point range

In a booking point range market, you bet based upon what's going to be the range of yellow and red cards you think will be shown in a particular match. When you bet on this market it works like this:

If a yellow card is shown, 10 points are added to the total.

If a red card is shown, 25 points are added to the total..

When a player is sent off having already been shown a yellow card, 35 points are added to the total.

From 0-30 points

Means that taking in mind the above rules, the booking points cannot exceed 30 points.

From 45 - 70 points

Means that taking in mind the above rules, the booking points have to be between 45 and 70 points

Above 70 points

Means that taking in mind the above rules, the booking points have to be above 70 points

1st half - total bookings

Betting on ‘’1st half -total bookings’’ is basically predicting how many cards will be given in the game during the 1st half only. Yellow card counts as 1 card and red or yellow-red card as 2.

1st half - Home team total bookings

Betting on ‘’1st half Home team total bookings’’ is basically predicting how many cards will be given during the 1st half to the Home team. Yellow card counts as 1 card and red or yellow-red card as 2.

1st half - Away team total bookings

Betting on ‘’1st half - Away total bookings’’ is basically predicting how many cards will be given during the 1st half to the Away team. Yellow card counts as 1 card and red or yellow-red card as 2.

1st half - exact bookings

This market refers to the exact number of cards given in the 1st half for both teams. You have to predict the exact number of cards to win. Yellow card counts as 1 card and red or yellow-red card as 2.

1st half - total booking points

On this market, you bet based upon how many yellow and red cards you think will be shown in the 1st half. When you bet on this market it works like this:

If a yellow card is shown, 10 points are added to the total.

If a red card is shown, 25 points are added to the total.

When a player is sent off having already been shown a yellow card, 35 points are added to the total.

Your bet is based upon how many total booking points you think there will be in the 1st half

See 1st Half Total Booking Points Examples Example

FC Midtjylland vs Celtic Glasgow - 1st Half Total Booking Points Over 15

In order to win this bet the total booking points will have to be over In order to win this bet the total booking points in the 1st half will have to be over 15 according to the rules stated above, so if for example there is 2 yellow cards shown and 0 red cards your bet will be won because every yellow card means 10 points, in total you’ll have 20 and win the bet.

FC Midtjylland vs Celtic Glasgow - 1st Half Total Booking Points Under 15

In order to win this bet the total booking points in the 1st half will have to be under 15 according to the rules stated above, so if for example there is only 1 yellow card shown your bet will be won because every yellow card means 10 points, in total you’ll have 10 and win the bet.

1st half - booking point range

In this 1st half booking point range market, you bet based upon what's going to be the range of yellow and red cards you think will be shown in this particular 1st half. When you bet on this market it works like this:

If a yellow card is shown, 10 points are added to the total.

If a red card is shown, 25 points are added to the total.

When a player is sent off having already been shown a yellow card, 35 points are added to the total.

From 0-30 points

Means that taking in mind the above rules, the booking points in the 1st half cannot exceed 30 points.

From 45 - 70 points

Means that taking in mind the above rules, the booking points in the 1st half have to be between 45 and 70 points

Above 70 points

Means that taking in mind the above rules, the booking points in the 1st half have to be above 70 points

Anytime goalscorer

Betting on ‘’Anytime goalscorer’’ is basically predicting if the player scores at least 1 goal. Own goals will not be considered for Anytime Goalscorer.

See Anytime goalscorer Example

Tottenham vs Everton - Harry Kane to score anytime

For this bet to be won Harry Kane should score at least 1 goal anytime during the match. If he does not score any goal you will lose the bet.

1st goalscorer

For this bet to be won you should predict who will score the first goal. Own goals will not be considered for Next Goalscorer settlement purposes and are ignored.

See 1st goalscorer Example

Barcelona vs Olympiakos - Lionel Messi to score the 1st goal of the match

For this bet to be won Lionel Messi should score the 1st goal of the match. If any other player scores the 1st goal of the match you will lose the bet.

Last goalscorer

For this bet to be won you should predict who player from any of the teams is gonna score the last goal of the match.

See Last goalscorer Example

Atletico Madrid vs Zenit - Luis Suarez to score the last goal of the match

For this bet to be won Luis Suarez should score the last goal of the match. If any other player scores the last goal of the match you will lose the bet.

Player to score 2+

Betting on ‘’Player to score 2+’’ is basically predicting if there will be any specific player by any of both teams that is gonna score at least 2 goals during the match. Own goals will not be considered for Player to score X or more settlement purposes and are ignored.

See Player to score 2+ Example

Real Madrid vs Getage - Karim Benzema to score 2+ goals

FFor this bet to be won Karim Benzema should score at least 2 goals during the match. If he scores 1 or none goal you will lose the bet.

Player to score 3+

Betting on ‘’Player to score 3+’’ is basically predicting if there will be any specific player by any of both teams that is gonna score at least 3 goals during the match. Own goals will not be considered for Player to score X or more settlement purposes and are ignored.

Home team xth goalscorer

This market refers to which player is going to score the goal number presented on the market name for the home team. So if for example the market is 3rd goal you’re actually betting on the home team’s 3rd goalscorer. Own goals will not be considered for Next Goalscorer settlement purposes and are ignored.

Away team xth goalscorer

This market refers to which player is going to score the goal number presented on the market name for the away team. So if for example the market is 3rd goal you’re actually betting on the away team’s 3rd goalscorer. Own goals will not be considered for Next Goalscorer settlement purposes and are ignored.

1x2 & total

Betting on “1X2 & Total” means predicting 2 outcomes in a single market, basically in order for your bet to be won you must accurately predict the winner of the match and the total number of goals.

See 1x2 & total Example

B. Munich vs Borussia Dortmund - B.Munich & Over 2.5

In this bet in short words you’re predicting that B. Munich will win the game and the total goals of the game will be over 2.5 goals if B. Munich wins for example by 2:1 then you meet those 2 requirements and your bet will be won.

If B. Munich wins the game for only 1:0 then you’ll lose your bet because you failed to predict the game would have more than 2.5 goals.

B. Munich vs Borussia Dortmund - B.Munich & Under 2.5

Here, you’re predicting that B. Munich will win the game but the total goals of the game will be under 2.5 goals. If B. Munich wins for example by 2:1 then you don’t meet those 2 requirements and your bet will be lost.

If B. Munich wins the game for only 1:0 then you’ll win your bet because you predicted the game would have less than 2.5 goals and that B. Munich won.

1x2 & both teams to score

Betting on “1X2 & Both Teams to Score” means predicting 2 outcomes in a single market, in order for your bet to be won you must accurately predict the winner of the match and predict if both teams will score or not:

See 1x2 & both teams to score Example

LA Galaxy vs Atlanta United - LA Galaxy & Yes

In this bet you’re predicting that LA Galaxy will win the game and that Both Teams will score.

If the game ends up 2:1 for La Galaxy you’ll win this bet because you meet these 2 requirements LA Galaxy won and both teams have scored.

If the game ends up 1:0, LA Galaxy won, however both teams haven’t scored and so you’ll lose your bet here.

LA Galaxy vs Atlanta United - LA Galaxy & No

In this bet you’re predicting that LA Galaxy will win the game and that Both Teams will NOT score.

If the game ends up 2:1 for La Galaxy you’ll lose this bet because besides LA Galaxy winning this match, both teams have scored.

If the game ends up 1:0, LA Galaxy won, however both teams haven’t scored and so you’ll win your bet here.

Double Chance & Total

Betting on “Double Chance & Total” means predicting 2 outcomes in a single market, let’s see an example:

See Double Chance & Total Example

FC Porto vs SL Benfica - FC Porto/Draw & Over 2.5

Here you are predicting that the game will surely have more than 2.5 goals, but both teams are really strong and you don’t want to risk playing only in one team that’s why here you can predict 2 outcomes, that’s called Double Chance and therefore here you bet that the outcome of the match can either be a victory for FC Porto or a Draw in the final of the match, if SL Benfica wins the game you’ll lose your bet here.

Double Chance & Both Teams to Score

Betting on “Double Chance & Both Teams to Score” means predicting 2 outcomes in a single market, basically in order for your bet to be won you must predict the winner of the match (you can choose 2 outcomes here) and predict if both teams will score or not, let’s see examples below:

See Double Chance & Both Teams to Score Example

SC Braga vs Vitória SC - SC Braga/Draw & Yes

Here you’re basically predicting that SC Braga can win the game or the game can end up in a draw and that both teams will score in this match.

If SC Braga wins the game and Both Teams score (possible result of 2:1) then you’ll win the bet because your bet has completed these 2 requirements, therefore it is a win.

If SC Braga wins or Draws and Both teams will not score then it is a lost bet here since both teams haven’t scored, you’ll lose your bet here if Vitória SC wins the game.

1st half - 1X2 & Total

Betting on “1st Half - 1X2 & Total” means predicting 2 outcomes in a single market, basically in order for your bet to be won you must accurately predict the winner of the 1st Half and predict the total goals of the 1st half, lets see examples below:

See 1st half - 1X2 & Total Example

B. Munich vs Borussia Dortmund - 1st Half - B.Munich & Over 1.5

In this bet in short words you’re predicting that B. Munich will win the 1st half and the total goals of the 1st half will be over 1.5 goals if B. Munich wins the 1st half for example by 2:0 then you meet those 2 requirements and your bet will be won

If B. Munich wins the 1st half for only 1:0 then you’ll lose your bet because you failed to predict that the 1st half would have more than 1.5 goals.

B. Munich vs Borussia Dortmund - 1st Half - B.Munich & Under 1.5

Here, you’re predicting that B. Munich will win the 1st half but the total goals of this half will be under 1.5 goals. If B. Munich wins for example by 2:1 then you don’t meet those 2 requirements and your bet will be lost.

If B. Munich wins the 1st half for only 1:0 then you’ll win your bet because you predicted the 1st half would have less than 2.5 goals and that B. Munich won.

1st half - 1x2 & both teams to score

Betting on “1st Half - 1X2 & Both Teams to Score” means as well predicting 2 outcomes in a single market, basically in order for your bet to be won you must accurately predict the winner of the 1st Half and as well predict if both teams will score or not:

See 1st half - 1x2 & both teams to score Example

LA Galaxy vs Atlanta United - 1st Half - LA Galaxy & Yes

So, in this bet you’re predicting that LA Galaxy will win the 1st Half and that Both Teams will score.

If the 1st Half ends up 2:1 for La Galaxy you’ll win this bet because you meet these 2 requirements LA Galaxy won and both teams have scored.

If the 1st Half ends up 1:0, LA Galaxy won, however both teams haven’t scored and so you’ll lose your bet here.

LA Galaxy vs Atlanta United - 1st Half - LA Galaxy & NoB. Munich vs Borussia Dortmund - 1st Half - B.Munich & Under 1.5

So, in this bet you’re predicting that LA Galaxy will win the 1st Half and that Both Teams will NOT score.

If the 1st Half ends up 2:1 for La Galaxy you’ll lose this bet because besides LA Galaxy winning the 1st half, both teams have scored.

If the 1st half ends up 1:0, LA Galaxy won, both teams haven’t scored and so you’ll win your bet here.

2nd half - 1x2 & total

Betting on “2nd Half - 1X2 & Total” means predicting 2 outcomes in a single market, basically in order for your bet to be won you must accurately predict the winner of the 2nd Half only and as well predict the total goals of the 2nd half, lets see examples below:

See 2nd half - 1x2 & total Example

B. Munich vs Borussia Dortmund - 2nd Half - B.Munich & Over 1.5

In this bet in short words you’re predicting that B. Munich will win the 2nd half and the total goals of the 2nd half will be over 1.5 goals if B. Munich wins the 2nd half for example by 2:0 then you meet those 2 requirements and your bet will be won

If B. Munich wins the 2nd half for only 1:0 then you’ll lose your bet because you failed to predict that the 2nd half would have more than 1.5 goals.

B. Munich vs Borussia Dortmund - 2nd Half - B.Munich & Under 1.5

Here, you’re predicting that B. Munich will win the 2nd half but the total goals of this half will be under 1.5 goals. If B. Munich wins for example by 2:1 then you don’t meet those 2 requirements and your bet will be lost.

If B. Munich wins the 2nd half for only 1:0 then you’ll win your bet because you predicted the 2nd half would have less than 2.5 goals and that B. Munich won.

2nd half - 1x2 & both teams to score

Betting on “2nd Half - 1X2 & Both Teams to Score” means as well predicting 2 outcomes in a single market, basically in order for your bet to be won you must accurately predict the winner of the 2nd Half and as well predict if both teams will score or not:

See 2nd half - 1x2 & both teams to score Example

LA Galaxy vs Atlanta United - 2nd Half - LA Galaxy & Yes

So, in this bet you’re predicting that LA Galaxy will win the 2nd Half and that Both Teams will score.

If the 2nd Half ends up 2:1 for La Galaxy you’ll win this bet because you meet these 2 requirements LA Galaxy won and both teams have scored.

If the 2nd Half ends up 1:0, LA Galaxy won, however both teams haven’t scored and so you’ll lose your bet here.

LA Galaxy vs Atlanta United - 2nd Half - LA Galaxy & No

So, in this bet you’re predicting that LA Galaxy will win the 2nd Half and that Both Teams will NOT score.

If the 2nd Half ends up 2:1 for La Galaxy you’ll lose this bet because besides LA Galaxy won the 2nd half, both teams have scored.

If the 2nd half ends up 1:0, LA Galaxy won, however both teams haven’t scored and so you’ll win your bet here.

Anytime goalscorer & 1x2

Betting on “Anytime Goalscorer & 1X2” means as well predicting 2 outcomes in a single market, basically in order for your bet to be won you must accurately predict if a player is going to score in the match and predict the winner of the match as well, let's check examples below:

See Anytime goalscorer & 1x2 Example

SC Braga vs FC Porto - André Horta & SC Braga

Here in this bet you are predicting that André Horta will score in the game and that SC Braga will win it in the end of the match, if this happens you win your bet, if not you’ll lose it.

Xth goalscorer & 1x2

Betting on “Xth Goalscorer & 1X2” means predicting 2 outcomes in a single market, basically in order for your bet to be won you must accurately predict who is going to score the Xth Goal in the match and predict the winner of the match as well.

See Xth goalscorer & 1x2 Example

Real Madrid vs FC Barcelona - 2nd Goalscorer Lionel Messi & FC Barcelona

In this bet you are predicting that Lionel Messi will score the 2nd goal of the match and that FC Barcelona will win the game.. In case this happens then you will win your bet, otherwise you’ll lose your bet.

Anytime goalscorer & correct score

Betting on “Anytime goalscorer & Correct Score” means predicting 2 outcomes in a single market, basically in order for your bet to be won you must accurately predict if the player is going to score at least 1 goal in the match and predict the correct score of the match as well, let's check examples below:

See Anytime goalscorer & correct score Example

Real Madrid vs FC Barcelona - Lionel Messi & 3-1

So, in this bet you are predicting that Lionel Messi will score at least 1 goal in the match and that Real Madrid will win the game by 3:1. If this happens you’ll win your bet, if not you’ll lose your bet, since it has to be exactly like and there is no room for error on this market.

Xth goalscorer & correct score

Betting on “Xth goalscorer & Correct score” means predicting 2 outcomes in a single market, basically in order for your bet to be won you must accurately predict who is going to score the Xth Goal in the match and predict the correct score of the match as well, let's check examples below:

See Xth goalscorer & correct score Example

Juventus vs Napoli - 1st Goalscorer Cristiano Ronaldo - 2:0

In this market you are betting that Cristiano Ronaldo will score the 1st goal of the match and that the final result for Juventus will be 2:0, if this happens you’ll win your bet, otherwise you’ll lose your bet.

Penalty shootout - winner & total

This type of market is a combi bet, where you combine two predictions, which team will be the winner after the penalty shoot out and how many penalties in total by both teams will be scored during the penalty shootout.

See Penalty shootout - winner & total Example

Atletico Madrid vs Leipzig - Penalty shootout winner & total - Atletico Madrid & over 7,5

In this case if Atletico Madrid will win the penalty shootout and the total goals by both teams during the penalty shootout will be at least 8 or more you will win the bet. If Leipzig will win the penalty shootout or if the total goals by both teams during the penalty shootout will be at least 7 or less you will lose the bet.

Winning method

The final games or the tournament finals sometimes can include overtime or even penalties, therefore this market called “Winning Method” allow you to predict in which method a certain team can win the cup.

See Winning method Example

Chelsea FC vs Villareal CF - Chelsea FC Regular Time

You make a normal 1X2 bet predicting Chelsea will win the game in the 90 mins of the game, also known as the Regular Time.

Chelsea FC vs Villareal CF - Chelsea FC Overtime

This time you are predicting that Chelsea cannot win in the Regular time and will win in the over time.

Chelsea FC vs Villareal CF - Chelsea FC Penalties

This time you are predicting that neither of the teams can win in the regular and over time, so you are predicting that Chelsea will win at the penalty shootouts, if they do then your bet is won.

To qualify

In this bet, from a pair of teams you predict which one is going to qualify to the next round of a tournament, no matter the winning method (regular time, Overtime, Penalties).

See To qualify Example

Marseille vs Sevilla - Marseille to qualify

If you place this bet, Marseille will qualify to the next round of the tournament.

Which team kicks off

In this bet, you just predict which team will take the kick off at the beginning of the match. The decision is made by the toss of a coin before the beginning of the match. The team that is going to win the toss of a coin can decide if they will choose to take the kick off or to choose the side that wants to start the match.

See Which team kicks off Example

Lazio vs Leipzig - Lazio to take the kick off

In this bet, if Lazio has the kick off of the 1st half you will win the bet. If Leipzig will have the kick off you will lose the bet.

Which team will win the final

Betting on this market means that you predict from a pair of teams which one will win a final so actually which team will be the winner of a tournament, no matter the winning method (regular time or overtime or penalties).

See Which team will win the final Example

Chelsea vs Manchester city - Chelsea to win the final

In this bet, if Chelsea will win the final (no matter the winning method), you will win the bet. If Manchester City win the final you will lose the bet.

Which team will win the 3rd place final

In some tournaments, especially the ones between national teams, except the ‘’big final’’ for the 1st place, there is a game for the 3rd place too.

See Which team will win the 3rd place final Example

France vs Germany - Germany to win the 3rd place

In that case, if you predict that Germany will win the 3rd place (no matter the winning method) you win the bet. If France wins the 3rd place, you will lose the bet.

Overtime - 1x2

In some tournaments if the regular time of a match is a draw, it follows the overtime, which is usually 2x15 minutes long. In that type of bet you predict which team will win the overtime or if the result of overtime will be a draw and in that case the result of the match will be decided in a penalty shootout.

See Overtime - 1x2 Example

England vs Denmark - Denmark to win in the overtime

In that case, if Denmark wins in the overtime you will win the bet. If England wins or if the result of overtime will be a draw you will lose the bet.

Overtime - total

This is a market about the total goals scored only in the overtime.

Overtime - handicap

Except the market handicap during the regular time, could be a market of handicap during also the overtime. See examples above at Handicap

Overtime - xth goal

This market refers to which team is going to score the number of goals stated in the market name.. So if for example the market is 1st goal you’re actually betting on which team is going to score the 1st goal in the overtime. In this market you can still bet that none of the teams will score the next goal during the overtime.

See Overtime - xth goall Example

Bayern Munich vs Juventus - overtime 1st goal Bayern Munich

Betting on this, if Bayern Munich scores the 1st goal of overtime you will win the bet no matter the final result of overtime. If Juventus scores the 1st goal of overtime or if none of the teams will score during the overtime you will lose the bet.

Overtime - correct score

In this bet, as the name of it clarifies, you can predict the correct score of the overtime.

Overtime 1st half - 1x2

As the name of bet clarifies you can predict the result of just the 1st half of an overtime.

Overtime 1st half - handicap

Could be also a market with handicap just for the 1st half of overtime.

Overtime - which team wins the rest

Basically this is a live market only, from the point where the user places the bet the match is draw during the overtime. This kind of bet refers to who will win the rest of the overtime from the time of placing your bet. Once your bet is placed the scores technically become 0-0 even if one team is winning at the time. So from the point you place your bet, till the end of the overtime, the team that scores more goals will win.

See Overtime - which team wins the rest Example

Barcelona vs Milan - overtime which team wins the rest Milan

In this bet, if for example the match is in the 10th minute of overtime, you predict that no matter what the score is so far, Milan will win the rest of overtime. So if from the timing you place your bet Milan will score and win the rest of overtime you will win the bet. If none will score until the end of overtime or Barcelona will win the rest of overtime, you will lose the bet.

Penalty shootout - winner

If there is no winner after the regular time and overtime, then the winner of the match will be decided with penalties. So in that market you predict which team will win the penalties shootout.

See Penalty shootout - winner Example

Inter vs Manchester United - winner after penalty shootout Inter

In this bet, if Inter wins the penalty shootout you will win the bet. If Manchester United wins the penalty shootout you will lose the bet.

Penalty shootout - total

Except the total goals of regular time and overtime, there is a market about the total goals in case a match will go to a penalty shootout. Betting on penalty shootout total goals is as it sounds the total amount of goals scored in the penalty shootout.

Penalty shootout - xth goal

This market refers to the team who’s gonna score the goal number presented on the market name during the penalty shootout. So if for example the market is to score the 3rd goal you’re actually betting which team is gonna score the 3rd goal during the penalty shootout..

See Penalty shootout - xth goal Example

Inter vs Manchester United - penalty shootout 3rd goal Inter to score

In this bet, if Inter scores the 3rd goal during the penalty shootout, you will win the bet. If Manchester United scores the 3rd goal during the penalty shootout you will lose the bet.

Penalty shootout - home team total

Betting on penalty shootout home team total goals is as it sounds the total amount of home team goals scored in the penalty shootout. For this market apply only half lines.

See Penalty shootout - home team total Example

Inter vs Bayern Munich - penalty shootout Inter Over 3,5

In this bet, if during the penalty shootout Inter will score 4 penalties or more you will win the bet. If Inter will score 3 penalties or less you will lose the bet.

Penalty shootout - away team total

Betting on penalty shootout away team total goals is as it sounds the total amount of away team goals scored in the penalty shootout. For this market apply only half lines.

See Penalty shootout - away team total Example

Inter vs Bayern Munich - penalty shootout Bayern Munich Over 3,5

In this bet, if during the penalty shootout Bayern Munich will score 4 penalties or more you will win the bet. If Bayern Munich scores 3 penalties or less you will lose the bet.

Penalty shootout - xth penalty scored

This market refers to whether the penalty number presented on the market name during the penalty shootout will be a goal or it is missed.

Penalty shootout - correct score

In this bet, as the name of it clarifies, you can predict the correct score of the penalty shootout.

See Penalty shootout - correct score Example

Inter vs Manchester United- penalty shootout correct score 4-3 for Inter

In this specific bet, if Fiorentina wins the penalty shootout with a score 4-3 you will win the bet. If the penalty shootout will finish with any other score you will lose the bet.

Penalty shootout - winning margin

In this market, you have to predict the winning margin.

See Penalty shootout - winning margin Example

Inter vs Manchester United- penalty shootout winning margin - Inter to win the penalty shootout by 2 penalties

In this case, you will win the bet, if Inter wins the penalty shootout with exactly 2 penalties (for example with score 3-1, 4-2, 5-3 etc). If Manchester United wins the penalty shootout or if the winning margin is different than 2 for Inter you will lose the bet.

Penalty shootout - odd/even

In this market you can predict if the total goals by both teams scored during the penalty shootout will be odd or even number.

Penalty shootout - away team odd/even

In this market you can predict if the goals scored during the penalty shootout only by the away team will be odd or even number.

Penalty shootout - exact goal

In this market you can predict the exact number of goals will be scored by both teams during the penalty shootout.

Winner

Betting on the winner is the most basic bet. In this type of bet you simply predict who will be the winner of the match.

See Winner Example

Djokovic vs Federer - Djokovic to win

In this case, if Djokovic will win the match you will win the bet. If Federer is the winner you will lose the bet. (Please check our rules in case of retirement.)

Total games

Betting in this market you predict if the total number of games will be over or under a specific range. A winning set requires 6 winning games with a margin of at least 2 games over the other side (e.g. 6-2, 7-5). However if the set is tied at six games each, a tie-break is played to decide (7-6, 6-7).

See Total games Example

Djokovic vs Federer - Total games Over 29.5

In that bet you will win if 30 or more games are played in total. If 29 or less games are played in total you will lose the bet.

Game handicap

Handicap means that one player has a virtual lead over the other side. A minus symbol (-) is given to the favourite player, which has a handicap disadvantage. A plus symbol (+) assigned to the outsider player, who has a handicap advantage.

See Game Handicap Example

Djokovic -3.5 vs Federer +3.5

If you bet on Djokovic -3.5, you will win the bet if Djokovic wins at least 4 more games than Federer (6-4, 6-4). You will lose your bet if he can’t (6-4, 7-6).

What if you bet on Federer +3.5?

You win the bet if Federer’s number of games are not less by more than 3 games, than Djokovic’s games. For example Djokovic wins the game 7-6, 6-4.

Total Sets

Betting in this market you predict if the total number of sets will be over or under a specific range. In some tournaments the winner should win 3 sets, in some other tournaments the winner should win 2 sets only.

See Total Sets Example

Djokovic vs Federer - Total sets Over 3,5

In that bet you will win if 4 or more sets are played in total (for example final score 3-1 or 3-2). If 3 or less sets are played in total you will lose the bet (for example final score 3-0).

Correct score

In that market as the title identifies you should predict the correct score of the match for the sets.

See Correct score Example

Djokovic vs Federer - Final score 3-2 for Djokovic:

In that case you will win the bet if Djokovic will win the match with exact score 3-2. With any other winning score (3-0 or 3-1) or if he will lose the match you will lose the bet.

Competitor 1 total games

In this market you can predict how many games in total will win the Competitor 1.

See Competitor 1 total games Example

Djokovic vs Federer - Djokovic Over 17,5 games

To win this bet Djokovic should win totally at least 18 games. If he wins 17 or less you will lose the bet.

Competitor 2 total games

In this market you can predict how many games in total will win the Competitor 2.

See Competitor 2 total games Example

Djokovic vs Federer - Federer Under 17,5 games

To win this bet Federer can’t win more than 17 games.. If he wins 18 or more you will lose the bet.

Competitor 1 to win a set

In this market the Competitor 1 should win at least one set, no matter the final result of the match.

See Competitor 1 to win a set Example

Djokovic vs Federer - Djokovic to win a set

To win this bet Djokovic should win at least one set. If he will not win any set you will lose the bet.

Competitor 2 to win a set

In this market the Competitor 2 should win at least one set, no matter the final result of the match.

See Competitor 2 to win a set Example

Djokovic vs Federer - Federer to win a set

To win this bet Federer should win at least one set. If he will not win any set you will lose the bet.

Double result (1st set/match)

In this market along with the winner of the match you also predict the winner of the 1st set

See (1st set/match) Example

Djokovic vs Federer - Djokovic to win the 1st set and the match

To win this bet Djokovic should win the 1st set and to be the winner of the match. If Djokovic will not win the 1st set or the match you will lose the bet.

Will there be a tiebreak

Tiebreak happens when a set is going to a score 6-6 and the winner of the set is decided with an extra game.

See Will there be a tiebreak Example

Djokovic vs Federer - Will there be a tiebreak

If any of the sets ends with a score 7-6 or 6-7 you will win the bet.

Any set to nil

In this market any of the sets should finish with a score 6-0 or 0-6, no matter the final score of the match and who will be the winner.

Odd/even games

In this market you just predict if the total number of the games in the match will be an odd number (for example 25, 27, 29 etc.) or if it will be an even number (for example 26, 28, 30 etc.)

X player to win exactly 2 sets

Here you are predicting that a certain player will win exactly 2 sets, in order to win this bet the player you predicted has to win 2 sets exactly, if this player wins 1 set only then you’ll lose your bet.

X player to win exactly 1 set

Here you are predicting that a certain player will win exactly 1 set, in order to win this bet the player you predicted has to win only 1 set, if this player wins more than 1 set, or doesn’t win a set at all, then you’ll lose your bet.

Set handicap

Handicap means that one player has a virtual lead over the other side. A minus symbol (-) is given to the favourite player, which has a handicap disadvantage. A plus symbol (+) assigned to the outsider player, who has a handicap advantage, lets see examples below

See Set handicap Example

Marin Cilic vs Benoit Paire - Benoit Paire +1.5

Here you are predicting that Benoit Paire will get +1.5 set advantage, which means that if the match result is 2:1 for Marin Cilic your bet will be won, if Cilic wins 2-0 you lose the bet.

Exact sets

Betting on this means predicting how many sets are going to happen exactly.

See Exact sets Example

João Sousa vs Pedro Sousa - Exact Sets 3

In this bet you are predicting that this match will have exactly 3 sets, here it doesn’t matter who is the winner which means it can be the 2:1 or 1:2 the final result, one of this 2 results and you’ll win your bet, other than this you’ll lose your bet since it means that will not happen 3 sets in the match.

Xth set - winner

Betting on “Xth set - winner” is also predicting which player is going to win the se set displayed in this market, let's check examples below.

See Xth set - winner Example

Roger Federer vs Rafa Nadal - 1st Set Winner Rafael Nadal

It means that you are predicting that Rafael Nadal will win the 1st set of this match, if he does then your bet will be considered won, otherwise you’ll lose the bet.

Roger Federer vs Rafa Nadal - 2nd Set Winner Rafael Nadal

It means that you are predicting that Rafael Nadal will win the 2nd set of this match, if he does then your bet will be considered won, otherwise you’ll lose the bet.

Xth set - Total games

Betting in this market you predict if the total number of games of a specific set will be over or under a specific range.

See Xth set - total games Example

Djokovic vs Federer - 1st set Over 9,5 games

In that bet you will win if at least 10 games will be played during the 1st set (for example a score of 6-4). If less than 10 games will be played (for example a score of 6-3 or less) you will lose the bet.

Xth set - Game handicap

In this market you predict who will be the winner of a specific set with a game handicap. Handicap means that one player has a virtual lead over the other side.A plus symbol (+) assigned to the outsider player, who has a handicap advantage.

See Xth set - game handicap Example

Djokovic vs Federer - 3rd set Federer +2,5 games

In this bet you will win if Federer will win the 3rd set or if he will lose with 2 games difference or less (for example 6-4). If Federer will lose the set with 3 games difference or more (for example 6-3) you will lose the bet.

Xth set - Race to x games

Which player will reach the X amount of games first, let's take a look to be more elaborate on examples.

SeeXth set - race to x games Example

Alexander Zverev vs Dominic Thiem - 1st Set - Race to 4th Game - Dominic Thiem

So, here basically you are predicting that Dominic Thiem is going to achieve his 4th game first.

Xth set - Correct score

In this market you have to predict the exact score of a specific set.

See Xth set - Correct score Example

Djokovic vs Federer - 1st set correct score 6-3

In that bet you will win if the exact score of 1st set will be 6-3 for Djokovic. With any other result, the bet was lost.

Xth set - will there be a tiebreak

In this market you predict if in a specific set there will be a tiebreak. If the score reaches 6-6 (6-all) in the set, a tiebreak game is played.

See Xth set - will there be a tiebreak Example

Djokovic vs Federer - 1st set will there be a tiebreak

If the 1st set will go to a tiebreak, so if the score will go to 6-6 and a tiebreak game is needed you will win the bet no matter who will be the winner of the set.

Xth set - odd/even games

In this market you just predict if the total number of games for a specific set will be odd or even number.

Xth set game x - winner

In this market you predict who will be the winner of a specific game of a specific set.

See Xth set game x - winner Example

Djokovic vs Federer - 2nd game of the 1st set winner Djokovic

In that case you will win the bet if Djokovic will win the 2nd game of the 1st set, no matter who will be the final winner of the set or of the match.

Xth set game x - xth point

In this market you have to predict the point winner of a game on a specific set.

See Xth set game x - xth point Example

Djokovic vs Federer - 1st game of the 1st set Federer to win the 3rd point

In that case you will win the bet if Federer will win the 3rd point of the 1st game of 1st set. 15-0 considered as 1st point, 15-15 considered as 2nd point, 15-30 considered as 3rd point.

Xth set game x - race to xth points

Betting on this market means predicting which player is going to achieve the number of points presented in the market name first.

Xth set game x - race to xth points Example

Roger Federer vs Rafael Nadal - Race to 15 Points, 1st set, 2nd game - Roger Federer

Here you are predicting basically which player is going to score the 15 points first in this game. If Roger Federer wins the 1st point and scores 15:0 you’ll win your bet since he won the race to the 15 points. If Rafa Nadal wins the 1st point then it means he won the race to the 15 points and therefore it will be a lost bet since you bet on Roger Federer to win that 15 points race.

Xth set game x - first x points winner

In this market you predict which player will reach first a specific score in a specific game of a specific set.

Xth set game x - to deuce

Deuce is when both players have won 3 points each and the score is 40-40. When the score reaches deuce, one player or team will need to win by two points in a row to win the game. So in that case you predict if a specific game of a specific set will go to deuce.

See Xth set game x - to deuce Example

Djokovic vs Federer - 3rd game of the 1st set to deuce

In that case you will win the bet if the 3rd game of the 1st set will go to deuce, no matter who will be the winner of this game. If a game will finish without the score crossing from 40-40 (deuce) you will lose the bet.

Xth set game x - correct score

In this market you predict the exact score of a specific game of a specific set.

See Xth set game x - correct score Example

Djokovic vs Federer - 4th game of 1st set correct score: Game - 15

In that case you will win the bet if Djokovic will win the 4th game of 1st set with the exact score Game - 15 (‘’Game’’ is the winning point of a game). If Djokovic will win this specific game with a different score or if he will lose this specific game you will lose the bet.

Xth set game x - correct score or break

This tennis bet is based on whether the server "holds serve" (i.e. wins the game while serving) and how many points his opponent scores in the game; or if the server is "broken on the serve" (i.e. loses the game while serving).

See Xth set game x - correct score or break Example

Djokovic vs Federer - 3rd game of 1st set break by Federer

In that case you will win the bet if Djokovic holds the serve of this specific game and Federer will do the break, so he will win this set. If in case Federer will lose this specific game you will lose the bet.

Xth set game x - exact points

Here in this market you are predicting the exact number of points that are going to be played within a certain game. Let’s see examples below.

See Xth set game x - exact points Example

Stan Wawrincka vs Radu Albot - 2nd set, Game 8 - 5 Points

In order for you to win this bet the 8th game of the 2nd set has to over with 5 points played, this market means that this is a accurate number so, for example if the game ends with 4 or 6 points the bet will be lost, there is no space for error since this is a Exact Points market. (for example Game - 15, means there are 5 points in this game)

Xth set game x - odd/even points

In this market you predict if the total number of points played in a specific game of a specific set will be odd or even.

Xth set - (x)th and (x+1)th game winner

In this market you are predicting which player is going to win 2 consecutive games within a certain set, let's explain more in detail below.

See Xth set - (x)th and (x+1)th game winner Example

Adrian Mannarino vs Erik Ymer - 2nd set, 3rd and 4th game winner - Erik Ymer

Here you are basically predicting that Erik Ymer will win the 3rd and 4th game of the 2nd set, if he does win these 2 games your bet will be considered as won, otherwise it will be a lost bet.

Winner & total

For this market along with the winner you predict if the total number of games will be over or under a specific range.

See Winner & total Example

Djokovic vs Federer - Winner Djokovic and total Over 30.5 games.

In that case you will win the bet if Djokovic will win the match and also the total number of the games during the match will be at least 31.